Elite Dangerous: Odyssey

PC

Client

Frontier Developments

As part of the Elite Dangerous expansion to on-foot combat, we helped to design a full set of reticules for all of the new weapons.

The brief required three distinct styles, each needing to be functional without distracting, authentic and appropriate to the technology, and of course look super-cool in action.

We were also tasked with designing two completely new sets of rank illustrations, a complex design challenge that required each rank to be built up in 14 clearly distinct stages, whilst also complimenting the existing and seminal 'Elite' iconography.

WEAPON SCOPES
ICONS

Elite Dangerous - Odyssey: UI Detail
Elite Dangerous - Odyssey: Player Viewpoint
Elite Dangerous - Odyssey: Player Viewpoint
Elite Dangerous - Odyssey: Game Icons